CROWD-BUILT GAMES · v0 TEASER

What if the crowd
built the game?

Discuss in real time. Vote on every change. AI ships the winning ideas straight to live.
Every player is a maker — even the first game is your call.

WHY · why this exists

Building a great game is hard.
Until you crowd-source it.

Most of us have a game we wish existed. But building one means design, code, art, time, and budget — and most of us never start. Even with AI, making something many people actually love is genuinely hard.

social-dev flips the order. Instead of one designer convincing a crowd, the crowd gathers in real time, settles on what they want, and an AI ships it. Anyone can chat. Anyone can propose. Anyone can vote.

Every player is a maker. The community is the dev team.

build queue · live LIVE
HOW IT WORKS · the loop

Four steps, on repeat.

Gather, discuss, vote — AI ships it to live. Then again.

01

Show up

Sign in with email, a social account, or Discord. Everyone in one room.

02

Speak up

Real-time chat. Propose what you want added, changed, or fixed.

03

Vote

Live voting on every proposal. Each player gets one voice.

04

AI ships it

The top proposal hits the build queue. AI codes it, commits, pushes — live.

WAIT — WHAT GAME?

Even the first game is your call.

Genre, art direction, world, mechanics, every system. Not picked by us. Picked by whoever shows up first — and stays to vote.

FEATURES · what we're building

The basics. Live by default.

We start small — a 2D game you can play in your browser, decided by you.

Real-time chat

Every decision starts with a conversation. Anyone can speak. Everyone is listening.

Live voting

Cast a vote and watch the result update for the whole room in real time.

Public build queue

What's being built next, what just shipped, what's still on the list — all visible to everyone.

AI × GitHub auto-deploy

AI writes the code, commits, pushes — live on the domain in minutes, not weeks.

Radically transparent

Every chat, vote, decision, and code change is public. Trace any choice back to where it came from.

Start small. 2D, in your browser.

No install. Isometric 2D first — genre and mechanics picked by the crowd. 3D and mobile follow.

ROADMAP · the plan

Small steps. Public ones.

Everything ships in the open. Here's the big picture.

NOW · in progress

Teaser & sign-ups

Concept reveal, email collection. Next milestone unlocks at 100 / 500 / 1,000 signups.

NEXT

Auth + real-time chat

Email, social, and Discord sign-in. Real-time chat alpha.

THEN

Proposals, voting, build queue

Propose, vote, queue. AI worker + GitHub automation.

SOON

First game goes live

The crowd picks the genre and core mechanics. Built and shipped — live on the domain.

LATER

3D · mobile · multi-world

Bigger experiences. Multiple games running side by side.

SUBSCRIBE · early access

Your vote becomes
a real game.

Be the first to know when we go live. Just your email.